Pages that link to "Item:Q655035"
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The following pages link to Simulations of single and multiple swimmers with non-divergence free deforming geometries (Q655035):
Displaying 50 items.
- Hybrid grid-particle methods and penalization: a Sherman-Morrison-Woodbury approach to compute 3D viscous flows using FFT (Q349131) (← links)
- Iterative Brinkman penalization for remeshed vortex methods (Q349743) (← links)
- GPU and APU computations of finite time Lyapunov exponent fields (Q419575) (← links)
- An efficient iterative penalization method using recycled Krylov subspaces and its application to impulsively started flows (Q683423) (← links)
- On two-phase flow solvers in irregular domains with contact line (Q727037) (← links)
- A comparative study of penalization and phase field methods for the solution of the diffusion equation in complex geometries (Q728943) (← links)
- \textit{MRAG-I2D}: multi-resolution adapted grids for remeshed vortex methods on multicore architectures (Q729167) (← links)
- An immersed interface solver for the 2-D unbounded Poisson equation and its application to potential flow (Q1641351) (← links)
- A second-order stable explicit interface advancing scheme for FSI with both rigid and elastic structures and its application to fish swimming simulations (Q1645891) (← links)
- Using DC PSE operator discretization in Eulerian meshless collocation methods improves their robustness in complex geometries (Q1647032) (← links)
- Direct numerical simulations of three-dimensional flows past obstacles with a vortex penalization method (Q1647037) (← links)
- A sharp immersed boundary method based on penalization and its application to moving boundaries and turbulent rotating flows (Q1672541) (← links)
- Iterative Brinkman penalization for simulation of impulsively started flow past a sphere and a circular disc (Q1685603) (← links)
- A DFFD simulation method combined with the spectral element method for solid-fluid-interaction problems (Q1691777) (← links)
- Numerical simulations of shock/obstacle interactions using an improved ghost-cell immersed boundary method (Q1735026) (← links)
- A new constraint-based formulation for hydrodynamically resolved computational neuromechanics of swimming animals (Q2002280) (← links)
- A weak coupling between a near-wall Eulerian solver and a vortex particle-mesh method for the efficient simulation of 2D external flows (Q2106931) (← links)
- A velocity-vorticity method for highly viscous 3D flows with application to digital rock physics (Q2123975) (← links)
- A remeshed vortex method for mixed rigid/soft body fluid-structure interaction (Q2132670) (← links)
- Numerical investigations on bionic propulsion problems using the multi-resolution delta-plus SPH model (Q2163001) (← links)
- An immersed boundary method based on domain decomposition (Q2180012) (← links)
- Collective pulsing in xeniid corals. II: Using computational fluid dynamics to determine if there are benefits to coordinated pulsing (Q2189961) (← links)
- Simulations of propelling and energy harvesting articulated bodies via vortex particle-mesh methods (Q2221414) (← links)
- Simulation of mineral dissolution at the pore scale with evolving fluid-solid interfaces: review of approaches and benchmark problem set (Q2240910) (← links)
- A comparison of semi-Lagrangian vortex method and lattice Boltzmann method for incompressible flows (Q2245368) (← links)
- Size does matter: the use of fish motion for improving human swimming simulations (Q2281892) (← links)
- A penalization method for the simulation of weakly compressible reacting gas-particle flows with general boundary conditions (Q2313673) (← links)
- Bioinspired swimming simulations (Q2424429) (← links)
- An immersed interface method for the 2D vorticity-velocity Navier-Stokes equations with multiple bodies (Q2672785) (← links)
- A level-set immersed boundary method for reactive transport in complex topologies with moving interfaces (Q2687527) (← links)
- C-start: optimal start of larval fish (Q3168076) (← links)
- Reference map technique for incompressible fluid–structure interaction (Q3303599) (← links)
- Shape curvature effects in viscous streaming (Q3303603) (← links)
- A Sharp-Interface Immersed Boundary Method for Simulating Incompressible Flows with Arbitrarily Deforming Smooth Boundaries (Q4563105) (← links)
- Independent caudal fin actuation enables high energy extraction and control in two-dimensional fish-like group swimming (Q4583032) (← links)
- Effect of leading-edge curvature actuation on flapping fin performance (Q4957345) (← links)
- On the role of added mass and vorticity release for self-propelled aquatic locomotion (Q4991884) (← links)
- Flow interaction of three-dimensional self-propelled flexible plates in tandem (Q5013159) (← links)
- Three-dimensional geometry and topology effects in viscous streaming (Q5019582) (← links)
- Planar potential flow on Cartesian grids (Q5073450) (← links)
- Soft streaming – flow rectification via elastic boundaries (Q5089808) (← links)
- Self-directed propulsion of an unconstrained flapping swimmer at low Reynolds number: hydrodynamic behaviour and scaling laws (Q5144592) (← links)
- Asymptotic analysis of initial flow around an impulsively started circular cylinder using a Brinkman penalization method (Q5160169) (← links)
- Optimal sensor placement for artificial swimmers (Q5207615) (← links)
- Hydrodynamics of flexible fins propelled in tandem, diagonal, triangular and diamond configurations (Q5226976) (← links)
- Streaming-enhanced flow-mediated transport (Q5235709) (← links)
- Optimal shapes for anguilliform swimmers at intermediate Reynolds numbers (Q5417335) (← links)
- Fishlike rheotaxis (Q5740063) (← links)
- Investigation of hydrodynamics of water impact and tail slamming of high-speed water entry with a novel immersed boundary method (Q5882041) (← links)
- A sharp immersed method for 2D flow-body interactions using the vorticity-velocity Navier-Stokes equations (Q6087930) (← links)