The following pages link to Information market games (Q913681):
Displaying 19 items.
- Coalitional games: monotonicity and core (Q421739) (← links)
- A bargaining procedure leading to the serial rule in games with veto players (Q492793) (← links)
- The kernel of a patent licensing game: the optimal number of licensees (Q518717) (← links)
- A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure (Q637584) (← links)
- Values for interior operator games (Q816512) (← links)
- Monotonicity properties of the nucleolus on the domain of veto balanced games (Q819954) (← links)
- Convexity properties for interior operator games (Q926361) (← links)
- An algorithm for computing the nucleolus of disjunctive non-negative additive games with an acyclic permission structure (Q992684) (← links)
- Stable payoffs in resale-proof trades of information (Q1194057) (← links)
- Population monotonic allocation schemes for cooperative games with transferable utility (Q1196628) (← links)
- Clan games (Q1198170) (← links)
- The nucleolus and kernel of veto-rich transferable utility games (Q1357213) (← links)
- Clan information market games (Q1707533) (← links)
- Compromise values in cooperative game theory (Q1804555) (← links)
- \(\Gamma\)-component additive games (Q1893193) (← links)
- Market games with asymmetric information: the core (Q2509149) (← links)
- BIG BOSS INTERVAL GAMES (Q3005955) (← links)
- A bankruptcy problem and an information trading problem: Applications tok-convex games (Q4845142) (← links)
- On big boss fuzzy interval games (Q6106756) (← links)