The following pages link to A fast convex hull algorithm (Q1251805):
Displaying 24 items.
- Global optimization with spline constraints: a new branch-and-bound method based on B-splines (Q300751) (← links)
- Optimal parallel algorithms for computing convex hulls and for sorting (Q594601) (← links)
- The two variable per inequality abstract domain (Q656848) (← links)
- Randomized quickhull (Q675302) (← links)
- Finite nondense point set analysis (Q686052) (← links)
- An efficient and numerically correct algorithm for the 2D convex hull problem (Q919797) (← links)
- Some performance tests of convex hull algorithms (Q1070524) (← links)
- Fast algorithms for computing the diameter of a finite planar set (Q1104078) (← links)
- A note on linear expected time algorithms for finding convex hulls (Q1142045) (← links)
- How to reduce the average complexity of convex hull finding algorithms (Q1151049) (← links)
- Computing the convex hull in a hammock (Q1177390) (← links)
- A note on the all nearest-neighbor problem for convex polygons (Q1254857) (← links)
- An approximate algorithm for computing multidimensional convex hulls (Q1294388) (← links)
- Convex-hull algorithms: implementation, testing, and experimentation (Q1712057) (← links)
- Linear programming approaches to the convex hull problem in \(\mathbb{R}^ m\) (Q1894936) (← links)
- A modified Graham's convex hull algorithm for finding the connected orthogonal convex hull of a finite planar point set (Q2242054) (← links)
- A filtering technique for fast convex hull construction in \(\mathbb{R}^2\) (Q2279854) (← links)
- Quicker than Quickhull (Q2354631) (← links)
- Average complexity of a gift-wrapping algorithm for determining the convex hull of randomly given points (Q2365326) (← links)
- On polyhedra induced by point sets in space (Q2462350) (← links)
- On finding the convex hull of a simple polygon (Q3331831) (← links)
- Mean area of the convex hull of a run and tumble particle in two dimensions (Q5048546) (← links)
- The convex hull of the run-and-tumble particle in a plane (Q5135142) (← links)
- A convex Hull algorithm for solving a location problem (Q5501876) (← links)