The following pages link to Proof-number search (Q1321057):
Displaying 21 items.
- Conspiracy number search with relative sibling scores (Q307794) (← links)
- Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information (Q464622) (← links)
- Dynamic programming and board games: a survey (Q853003) (← links)
- A solution to the GHI problem for best-first search (Q1589511) (← links)
- An effective two-level proof-number search algorithm (Q1885011) (← links)
- On solving the 7,7,5-game and the 8,8,5-game (Q2310749) (← links)
- Best-first fixed-depth minimax algorithms (Q2676580) (← links)
- Minimal Proof Search for Modal Logic K Model Checking (Q2915084) (← links)
- The advertisement game solutions of manufacturers' noncooperative strategy – application of dynamic programming method (Q3002328) (← links)
- Monte-Carlo Tree Search Solver (Q3601818) (← links)
- A New Proof-Number Calculation Technique for Proof-Number Search (Q3601829) (← links)
- About the Completeness of Depth-First Proof-Number Search (Q3601830) (← links)
- Weak Proof-Number Search (Q3601832) (← links)
- Proof-Number Search and Its Variants (Q5302475) (← links)
- CONNECTIVITY IN THE GAME OF GO (Q5484735) (← links)
- MONTE CARLO GO CAPTURING TACTIC SEARCH (Q5506117) (← links)
- BEST PLAY IN FANORONA LEADS TO DRAW (Q5506119) (← links)
- The \(PN^{*}\)-search algorithm: Application to tsume-shogi (Q5941318) (← links)
- Computer shogi (Q5958204) (← links)
- Games solved: Now and in the future (Q5958209) (← links)
- Computer Go: An AI oriented survey (Q5958709) (← links)