Pages that link to "Item:Q3124616"
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The following pages link to A new scheme for the generation of a graded quadrilateral mesh (Q3124616):
Displaying 20 items.
- An iterative method for the creation of structured hexahedral meshes over complex orography (Q426435) (← links)
- Automatic quadrilateral mesh generation and quality improvement techniques for an improved combination method (Q723116) (← links)
- A review and comparative study of upwind biased schemes for compressible flow computation. III: Multidimensional extension on unstructured grids. (Q1809891) (← links)
- On a finite element method with variable element topology (Q1841029) (← links)
- Anisotropic mesh generation and adaptation for quads using the \(L_p\)-CVT method (Q2083656) (← links)
- A new mesh smoothing method based on a neural network (Q2115586) (← links)
- 3D hybrid mesh generation with an improved vertical stretch algorithm for geometric models with pinch-out features (Q2225391) (← links)
- Adaptive and quality quadrilateral/hexahedral meshing from volumetric data (Q2372329) (← links)
- Accurate integration of multi-view range images using \(k\)-means clustering (Q2384964) (← links)
- A new method of quality improvement for quadrilateral mesh based on small polygon reconnection (Q2451562) (← links)
- Generation of finite element mesh with variable size over an unbounded 2D domain (Q2494928) (← links)
- Generation of tetrahedral mesh of variable element size by sphere packing over an unbounded 3D domain (Q2495793) (← links)
- Efficient unstructured quadrilateral mesh generation (Q2701977) (← links)
- An improved algorithm to smooth graded quadrilateral meshes preserving the prescribed element size (Q2717837) (← links)
- 2D and 3D finite element meshing and remeshing (Q2777710) (← links)
- An indirect approach for automatic generation of quadrilateral meshes with arbitrary line constraints (Q2894781) (← links)
- Blossom-Quad: A non-uniform quadrilateral mesh generator using a minimum-cost perfect-matching algorithm (Q2894944) (← links)
- A frontal Delaunay quad mesh generator using the<i>L</i><sup> ∞ </sup>norm (Q2952255) (← links)
- Automatic Blocking of Shapes Using Evolutionary Algorithm (Q3296617) (← links)
- Automatic generation of anisotropic quadrilateral meshes on three-dimensional surfaces using metric specifications (Q4785106) (← links)