AUV-based plume tracking: a simulation study
Summary: This paper presents a simulation study of an Autonomous Underwater Vehicle (AUV) navigation system operating in a GPS-denied environment. The AUV navigation method makes use of underwater transponder positioning and requires only one transponder. A multirate unscented Kalman filter is used to determine the AUV orientation and position by fusing high-rate sensor data and low-rate information. The paper also proposes a gradient-based, efficient, and adaptive novel algorithm for plume boundary tracking missions. The algorithm follows a centralized approach and it includes path optimization features based on gradient information. The proposed algorithm is implemented in simulation on the AUV-based navigation system and successful boundary tracking results are obtained.
- Tracking of REMUS autonomous underwater vehicles with actuator saturations
- Dynamic positioning and way-point tracking of underactuated AUVs in the presence of ocean currents
- AUV based source seeking with estimated gradients
- Combined discrete-continuous simulation modeling of an autonomous underwater vehicle
- Experiments in navigation and mapping with a hovering AUV
- Modelling of turbulent buoyant plumes
- Trajectory tracking sliding mode control of underactuated AUVs
- Distributed coordinated tracking of multiple autonomous underwater vehicles
This page was built for publication: AUV-based plume tracking: a simulation study
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q1788495)