A kernel free particle-finite element method for hypervelocity impact simulation
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Cites work
Cited in
(18)- A generalized particle algorithm for high velocity impact computations
- Smoothed particle hydrodynamics with kernel gradient correction for modeling high velocity impact in two- and three-dimensional spaces
- A semi-Lagrangian reproducing kernel particle method with particle-based shock algorithm for explosive welding simulation
- Hybrid particle-element method for an unstructured hexahedral mesh
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- Impact dynamics simulation for multilayer fabrics
- An explicit material point finite element method for hyper-velocity impact
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- Discrete Particle Methods for Simulating Quasi-Static Load and Hypervelocity Impact Phenomena
- An adaptive finite element material point method and its application in extreme deformation problems
- Analysis and mitigation of spatial integration errors for the material point method
- A FEMP method and its application in modeling dynamic response of reinforced concrete subjected to impact loading
- A contact method for B-spline material point method with application in impact and penetration problems
- A finite element particle method for extreme deformation problems
- A discrete learning method for nonlinear problems involving extreme deformation
- Mesh free Hamiltonian method for solid dynamics simulation
- Simulating the pervasive fracture of materials and structures using randomly close packed Voronoi tessellations
- Smoothed particle hydrodynamics (SPH): an overview and recent developments
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