An algorithm for finding approximate Nash equilibria in bimatrix games
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Cites work
- A note on approximate Nash equilibria
- Efficient Algorithms for Constant Well Supported Approximate Equilibria in Bimatrix Games
- Fundamentals of parameterized complexity
- Fuzzy and multiobjective games for conflict resolution
- Fuzzy mathematical programming and fuzzy matrix games
- Fuzzy numbers
- Fuzzy sets as a basis for a theory of possibility
- scientific article; zbMATH DE number 41551 (Why is no real title available?)
- scientific article; zbMATH DE number 1099369 (Why is no real title available?)
- Linear programming models and methods of matrix games with payoffs of triangular fuzzy numbers
- Nash equilibrium strategy for fuzzy non-cooperative games
- New algorithms for approximate Nash equilibria in bimatrix games
- Non cooperative fuzzy games in normal form: a survey
- On the use of the ranking function approach to solve fuzzy matrix games in a direct way
- Settling the complexity of computing two-player Nash equilibria
- SOLUTION CONCEPT FOR A NON-COOPERATIVE GAME WITH FUZZY PARAMETERS
- The fuzzy arithmetic mean
Cited in
(10)- scientific article; zbMATH DE number 5606343 (Why is no real title available?)
- An alternating direction method for Nash equilibrium of two-person games with alternating offers
- An optimization approach for approximate Nash equilibria
- scientific article; zbMATH DE number 4023062 (Why is no real title available?)
- Fast Algorithms for Rank-1 Bimatrix Games
- Semidefinite Programming and Nash Equilibria in Bimatrix Games
- Efficient Algorithms for Constant Well Supported Approximate Equilibria in Bimatrix Games
- Two Algorithms for Computing Exact and Approximate Nash Equilibria in Bimatrix Games
- Finding Nash equilibrium in bimatrix games in zero-error probabilistic polynomial time
- Computing Nash equilibria by iterated polymatrix approximation
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