BOINC
From MaRDI portal
Cited in
(56)- Crowd computing as a cooperation problem: An evolutionary approach
- Incentive-based resource assignment and regulation for collaborative cloud services in community networks
- Using parallel \& distributed computing for real-time solving of vehicle routing problems with stochastic demands
- Parallel logical cryptanalysis of the generator A5/1 in BNB-grid system
- Integrated job scheduling and network routing
- Peptide structure prediction using distributed volunteer computing networks
- Optimal distributed task scheduling in volunteer clouds
- Investigations on distributed differential evolution framework with fault tolerance mechanisms
- Effective approximation of heat flow evolution of the Riemann \(\xi \) function, and a new upper bound for the de Bruijn-Newman constant
- Multi-parametric intensive stochastic simulations for hydrogeology on a computational grid
- Convergence analysis of evolutionary algorithms in the presence of crash-faults and cheaters
- Security and privacy aspects in MapReduce on clouds: a survey
- Delegating computation: interactive proofs for muggles
- A fair, secure and trustworthy peer-to-Peer based cycle-sharing system
- GridSim
- dproc
- NINJA
- PUNCH
- XMPP
- VMWare
- G-Hadoop
- Diet
- JXTA
- GPUBench
- Chord
- Globus Toolkit
- Pastry
- XtremWeb
- ZetaSAT
- Java Grande
- MOCCA
- Algorithm 787
- Emscripten
- Designing fault tolerance strategy by iterative redundancy for component-based distributed computing systems
- AVOCLOUDY
- PlanetLab
- CASANDRA
- SISIFO
- VirtualBox
- Capataz
- Charlotte
- ComcuteJS
- dbn_upper_bound
- Javelin++
- MLitB
- NodIO
- asm.js
- Fluid Flow - Agent Based Hybrid Model for the Simulation of Virtual Prairies
- EpiSimdemics
- Open Science Grid
- LAME
- Browser-based harnessing of voluntary computational power
- An approximate mean queue length formula for queueing systems with varying service rate
- Adaptive group scheduling mechanism using mobile agents in peer-to-peer grid computing environment
- Epidemic random network simulations in a distributed computing environment
- Treasure hunt with barely communicating agents
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