CCGnet: a deep learning approach to predict Nash equilibrium of chance-constrained games
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Cites work
- ``Neural computation of decisions in optimization problems
- A characterization of Nash equilibrium for the games with random payoffs
- A dynamical neural network approach for solving stochastic two-player zero-sum games
- A family of embedded Runge-Kutta formulae
- A new neural network for solving nonlinear projection equations
- A one-layer recurrent neural network for nonsmooth pseudoconvex optimization with quasiconvex inequality and affine equality constraints
- A second-order cone programming formulation for two player zero-sum games with chance constraints
- Automatic Selection of Methods for Solving Stiff and Nonstiff Systems of Ordinary Differential Equations
- Differentially private distributed optimization for multi-agent systems via the augmented Lagrangian algorithm
- Distributed Computation of Equilibria in Misspecified Convex Stochastic Nash Games
- Distributed Nash equilibrium computation in aggregative games: an event-triggered algorithm
- Equilibrium points in n -person games
- Finite-dimensional variational inequality and nonlinear complementarity problems: A survey of theory, algorithms and applications
- scientific article; zbMATH DE number 6982909 (Why is no real title available?)
- Machine learning for combinatorial optimization: a methodological tour d'horizon
- MG-CNN: a deep CNN to predict saddle points of matrix games
- Neural‐network‐based approximations for solving partial differential equations
- On the basic theorem of complementarity
- Random games under elliptically distributed dependent joint chance constraints
- Solving high-dimensional partial differential equations using deep learning
- Solving Ordinary Differential Equations I
- The deep Ritz method: a deep learning-based numerical algorithm for solving variational problems
- The MATLAB ODE Suite
- Variational inequality formulation for the games with random payoffs
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