Coding distributive lattices with Edge Firing Games.
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Abstract: In this note, we show that any distributive lattice is isomorphic to the set of reachable configurations of an Edge Firing Game. Together with the result of James Propp, saying that the set of reachable configurations of any Edge Firing Game is always a distributive lattice, this shows that the two concepts are equivalent.
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- On reorienting graphs by pushing down maximal vertices
- The lattice structure of chip firing games and related models
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(6)- A geometric approach to acyclic orientations
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