Compactness properties defined by open-point games
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topological gameconvergence propertycountable compactnesswinning strategysequential compactnessstationary winning strategyvan Douwen MAD family
Convergence in general topology (sequences, filters, limits, convergence spaces, nets, etc.) (54A20) Games involving topology, set theory, or logic (91A44) Compactness (54D30) Counterexamples in general topology (54G20) Other classical set theory (including functions, relations, and set algebra) (03E20)
Abstract: Let S be a topological property of sequences (such as, for example, "to contain a convergent subsequence" or "to have an accumulation point"). We introduce the following open-point game OP(X,S) on a topological space X. In the n'th move, Player A chooses a non-empty open subet U_n of X, and Player B responds by selecting a point x_n in U_n. Player B wins the game if the sequence (x_n) satisfies property S in X; otherwise, Player A wins. The (non-)existence of regular or stationary winning strategies in OP(X,S) for both players defines new compactness properties of the underlying space X. We thoroughly investigate these properties and construct examples distinguishing half of them, for an arbitrary property S sandwiched between sequential compactness and countable compactness.
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Cites work
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Cited in
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- Reprint of: ``Compactness properties defined by open-point games
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