Computer graphics through OpenGL. From theory to experiments.
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Introductory exposition (textbooks, tutorial papers, etc.) pertaining to computer science (68-01) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computing methodologies for image processing (68U10) Computer-aided design (modeling of curves and surfaces) (65D17) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Software, source code, etc. for problems pertaining to computer science (68-04)
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