Cops and robbers on multi-layer graphs
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Cites work
- A better bound for the cop number of general graphs
- A bound for the cops and robbers problem
- A cop and robber game on edge-periodic temporal graphs
- A faster algorithm for cops and robbers
- A game of cops and robbers
- A short note about pursuit games played on a graph with a given genus
- A taxonomy of multilayer network design and a survey of transportation and telecommunication applications
- Bounded size components -- partitions and transversals.
- Bounding the cop number of a graph by its genus
- Cops \& robber on periodic temporal graphs: characterization and improved bounds
- Cops and robbers in graphs with large girth and Cayley graphs
- Cops and robbers is EXPTIME-complete
- Cops and Robbers on Dynamic Graphs: Offline and Online Case
- Cops and Robbers on Multi-Layer Graphs
- Defective and clustered graph colouring
- Expander graphs and their applications
- Fine-grained Lower Bounds on Cops and Robbers
- Flip-width: cops and robber on dense graphs
- Graph searching and a min-max theorem for tree-width
- scientific article; zbMATH DE number 1665333 (Why is no real title available?)
- scientific article; zbMATH DE number 3625415 (Why is no real title available?)
- scientific article; zbMATH DE number 1095171 (Why is no real title available?)
- Lower bounds for the isoperimetric numbers of random regular graphs
- On Meyniel's conjecture of the cop number
- On the cop number and the weak Meyniel conjecture for algebraic graphs
- On the cop number of a graph
- On the cop number of graphs of high girth
- On the cop number of toroidal graphs
- Parameterized algorithms
- Probability and Computing
- Pursuit-evasion in models of complex networks
- Random graphs.
- The cops and robber game on graphs with forbidden (induced) subgraphs
- The effect of faults on network expansion
- The game of cops and robbers on graphs
- The Mathematical Coloring Book
- The probabilistic method. With an appendix on the life and work of Paul Erdős.
- Variations on cops and robbers
- Vertex-to-vertex pursuit in a graph
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