Cycles in adversarial regularized learning
From MaRDI portal
Recommendations
Cited in
(37)- Learning in games with continuous action sets and unknown payoff functions
- Physics-informed neural networks for gravity field modeling of the Earth and Moon
- Physics-informed neural networks for rarefied-gas dynamics: Poiseuille flow in the BGK approximation
- Exploration-exploitation in multi-agent learning: catastrophe theory meets game theory
- Understanding and Mitigating Gradient Flow Pathologies in Physics-Informed Neural Networks
- On gradient-based learning in continuous games
- A biologically plausible neural network for multichannel canonical correlation analysis
- scientific article; zbMATH DE number 7625188 (Why is no real title available?)
- Continuous-time convergence rates in potential and monotone games
- scientific article; zbMATH DE number 7064064 (Why is no real title available?)
- Zeroth-order algorithms for nonconvex-strongly-concave minimax problems with improved complexities
- A stochastic variant of replicator dynamics in zero-sum games and its invariant measures
- Riemannian Hamiltonian Methods for Min-Max Optimization on Manifolds
- A unified stochastic approximation framework for learning in games
- No-regret learning for repeated non-cooperative games with lossy bandits
- Fast convergence of optimistic gradient ascent in network zero-sum extensive form games
- Sig‐Wasserstein GANs for conditional time series generation
- Memory loss can prevent chaos in games dynamics
- Alleviating limit cycling in training GANs with an optimization technique
- Physics-informed neural networks and functional interpolation for stiff chemical kinetics
- Nested replicator dynamics, nested logit choice, and similarity-based learning
- On zero-sum game representation for replicator dynamics
- Mather sets of a cascade generated by the FTRL algorithm of a two-agent zero-sum game with mixed strategies
- Globally optimal strategy against the hedge algorithm in repeated games
- The emergence of chaos in population game dynamics induced by comparisons
- Unsynchronized decentralized Q-learning: two timescale analysis by persistence
- Fast computation of optimal transport via entropy-regularized extragradient methods
- Two-timescale gradient descent ascent algorithms for nonconvex minimax optimization
- On the discrete-time origins of the replicator dynamics: from convergence to instability and chaos
- The attractor of the replicator dynamic in zero-sum games
- The replicator dynamic, chain components and the response graph
- Last round convergence and no-dynamic regret in asymmetric repeated games
- Last-iterate convergence rates for min-max optimization: convergence of Hamiltonian gradient descent and consensus optimization
- Swim till you sink: computing the limit of a game
- O(1/T) time-average convergence in a generalization of network zero-sum games via alternating gradient descent
- Periodicity in Hedge-myopic system and an asymmetric NE-solving paradigm for two-player zero-sum games
- From Darwin to Poincaré and von Neumann: recurrence and cycles in evolutionary and algorithmic game theory
This page was built for publication: Cycles in adversarial regularized learning
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4608067)