Discrete Mesh Optimization on GPU
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Cites work
- A multiobjective mesh optimization algorithm for improving the solution accuracy of PDE computations
- A Parallel Algorithm for Mesh Smoothing
- A Simple Mesh Generator in MATLAB
- A variational approach to optimal meshes
- Algebraic mesh quality metrics
- Analysis automation with paving: A new quadrilateral meshing technique
- Automatic 3D surface meshing to address today's industrial needs
- Computational Science – ICCS 2005
- Considerations on the spring analogy
- Domain Deformation Mapping: Application to Variational Mesh Generation
- scientific article; zbMATH DE number 1183273 (Why is no real title available?)
- scientific article; zbMATH DE number 735226 (Why is no real title available?)
- scientific article; zbMATH DE number 1050971 (Why is no real title available?)
- scientific article; zbMATH DE number 1501432 (Why is no real title available?)
- scientific article; zbMATH DE number 821271 (Why is no real title available?)
- Laplacian smoothing and Delaunay triangulations
- Local optimization-based simplicial mesh untangling and improvement
- Mesh Smoothing Using A Posteriori Error Estimates
- On the Angle Condition in the Finite Element Method
- On the Maximum Angle Condition for Linear Tetrahedral Elements
- On the resolution of certain discrete univariate max-min problems
- Optimal Point Placement for Mesh Smoothing
- Parametrization and smooth approximation of surface triangulations
- Paving: A new approach to automated quadrilateral mesh generation
- Provably robust directional vertex relaxation for geometric mesh optimization
- Tetrahedral mesh improvement via optimization of the element condition number
- Torsional springs for two-dimensional dynamic unstructured fluid meshes
- Updating meshes on deforming domains: An application of the target‐matrix paradigm
- Winslow smoothing on two-dimensional unstructured meshes
Cited in
(5)- Accelerating high-order mesh optimization using finite element partial assembly on GPUs
- Generation of block structured grids on complex domains for high performance simulation
- Computing the distance between two finite element solutions defined on different 3D meshes on a GPU
- A Hybrid Approach to Fast Indirect Quadrilateral Mesh Generation
- An efficient three-dimensional mesh quality optimization method based on gradient-enhanced probabilistic model
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