Dynamic event-triggering mechanism and its application to dynamic average tracking
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(7)- Dynamic event-based optimal control for multiplayer nonzero-sum games with asymmetric input and state constraints
- Experience replay-based dynamic event-triggered optimal control for nonlinear switched systems with state constraints
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- Event-triggered exponential synchronization for delayed multi-agent systems with privacy-preserving
- Practical dynamic average consensus under nonuniform large delayed broadcast updates
- Rate-concerted bumpless output regulation for networked switched systems against modality-tampered hybrid attacks
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