Dynamic learning in a two-person experimental game
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Cites work
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Cited in
(32)- A surprise-quiz view of learning in economic experiments
- Learning behavior in an experimental matching pennies game
- Learning in experimental games
- Individual learning in normal form games: Some laboratory results
- Learning and decision costs in experimental constant sum games
- Can you guess the game you are playing?
- `Learning' with no feedback in a competitive guessing game.
- Life-cycle consumption under social interactions
- Vertigo: Comparing structural models of imperfect behavior in experimental games
- Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term
- Towards a taxonomy of learning dynamics in \(2\times 2\) games
- Learning in two-dimensional beauty contest games: theory and experimental evidence
- The evolution of choice and learning in the two-person beauty contest game from kindergarten to adulthood
- Estimating case-based learning
- Fictitious play: A statistical study of multiple economic experiments
- Self-tuning experience weighted attraction learning in games
- Information and learning in oligopoly: an experiment
- Nonparametric learning rules from bandit experiments: the eyes have it!
- A learning-based model of repeated games with incomplete information
- Generality, repetition, and the role of descriptive learning models
- Learning in a multilateral bargaining experiment
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- Learning in experimental \(2\times 2\) games
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- An Evaluation of Econometric Models of Adaptive Learning
- Chaos in learning a simple two-person game
- Two-sided learning and the ratchet principle
- Learning and technological progress in dynamic games
- A generalized approach to belief learning in repeated games
- An Experimental Study of Belief Learning Using Elicited Beliefs
- Learning through period and physical time
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