Existence of Value and Randomized Strategies in Zero-Sum Discrete-Time Stochastic Dynamic Games
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Generalized coordinates; event, impulse-energy, configuration, state, or phase space for problems in mechanics (70G10) 2-person games (91A05) Stochastic games, stochastic differential games (91A15) Other game-theoretic models (91A40) Probabilistic games; gambling (91A60) Discrete-time control/observation systems (93C55)
Cited in
(16)- Semicontinuous nonstationary stochastic games
- Denumerable state stochastic games with limiting average payoff
- Quantitative solution of omega-regular games
- On the existence of good stationary strategies for nonleavable stochastic games
- Positive zero-sum stochastic games with countable state and action spaces
- Zero-sum continuous-time Markov pure jump game over a fixed duration
- Concurrent reachability games
- A stochastic games framework for verification and control of discrete time stochastic hybrid systems
- Discounting and averaging in games across time scales
- Simultaneously moving cops and robbers
- Characterization and simplification of optimal strategies in positive stochastic games
- Superfair stochastic games
- Strategy synthesis for zero-sum neuro-symbolic concurrent stochastic games
- From local to global optimality in concurrent parity games
- Strategy complexity of reachability in countable stochastic 2-player games
- Zero-sum stochastic games with partial information
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