Fast multipole methods on graphics processors
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Numerical summation of series (65B10) Parallel numerical computation (65Y05) Complexity and performance of numerical algorithms (65Y20) Packaged methods for numerical algorithms (65Y15) Algorithms for approximation of functions (65D15) Boundary element methods for boundary value problems involving PDEs (65N38)
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Cites work
- scientific article; zbMATH DE number 3814037 (Why is no real title available?)
- scientific article; zbMATH DE number 1069612 (Why is no real title available?)
- A fast adaptive multipole algorithm in three dimensions
- A fast algorithm for particle simulations
- A parallel version of the fast multipole method
- Fast multipole method for the biharmonic equation in three dimensions
- Load balancing and data locality in adaptive hierarchical \(N\)-body methods: Barnes-Hut, fast multipole, and radiosity
- Multipole Translation Theory for the Three-Dimensional Laplace and Helmholtz Equations
- Provably Good Partitioning and Load Balancing Algorithms for Parallel Adaptive N-Body Simulation
Cited in
(44)- M2L optimization in FMBEM and its GPU implementation
- Rapid Multipole Graph Drawing on the GPU
- GPU accelerated simulations of bluff body flows using vortex particle methods
- A GPU parallelized spectral method for elliptic equations in rectangular domains
- A low frequency elastodynamic fast multipole boundary element method in three dimensions
- Three-dimensional simulation of single- and multiphase flow in roughness microchannels
- A voxel-based electrostatic field analysis for the virtual-human model Duke using the indirect boundary element method with a GPU-accelerated fast multipole method
- Boys function evaluation on graphical processing units
- scientific article; zbMATH DE number 53902 (Why is no real title available?)
- On the effective implementation of a boundary element code on graphics processing units using an out-of-core LU algorithm
- A GPU-parallelized interpolation-based fast multipole method for the relativistic space-charge field calculation
- Computational software: simple FMM libraries for electrostatics, slow viscous flow, and frequency-domain wave propagation
- PVFMM: A parallel kernel independent FMM for particle and volume potentials
- Mesh-particle interpolations on graphics processing units and multicore central processing units
- Fast analysis of molecular dynamics trajectories with graphics processing units -- radial distribution function histogramming
- Elaboration of the fast boundary element method for 3D simulation of the dynamics of a bubble cluster with solid particles in an acoustic field
- On a probabilistic approach to the Schrödinger equation with a time-dependent potential
- Laplace Green's functions for infinite ground planes with local roughness
- Distributed and adaptive fast multipole method in three dimensions
- An improved fast multipole method for electrostatic potential calculations in a class of coarse-grained molecular simulations
- A method to compute periodic sums
- Accelerating the Fourier split operator method via graphics processing units
- Biomolecular electrostatics using a fast multipole BEM on up to 512 GPUs and a billion unknowns
- A PPPM fast summation method for fluids and beyond
- GPU-accelerated boundary element method for Helmholtz' equation in three dimensions
- The fast multipole method on parallel clusters, multicore processors, and graphics processing units
- Nodal discontinuous Galerkin methods on graphics processors
- On well-separated sets and fast multipole methods
- Towards RBF Interpolation on Heterogeneous HPC Systems
- Numerical simulation of fracking in shale rocks: current state and future approaches
- Graphics processing unit acceleration of the random phase approximation in the projector augmented wave method
- Jump relations of certain hypersingular Stokes kernels on regular surfaces
- Dynamic autotuning of adaptive fast multipole methods on hybrid multicore CPU and GPU systems
- Optimizing the multipole-to-local operator in the fast multipole method for graphical processing units
- Fast evaluation of Helmholtz potential on graphics processing units (GPUs)
- Fast multipole preconditioners for sparse matrices arising from elliptic equations
- Multi-GPU accelerated multi-spin Monte Carlo simulations of the 2D Ising model
- Comparing the treecode with FMM on GPUs for vortex particle simulations of a leapfrogging vortex ring
- High-order finite-element seismic wave propagation modeling with MPI on a large GPU cluster
- GPU-accelerated T-matrix algorithm for light-scattering simulations
- Metamorphosis of images in reproducing kernel Hilbert spaces
- A GPU-accelerated fast multipole method based on barycentric Lagrange interpolation and dual tree traversal
- An OpenMP-CUDA Implementation of Multilevel Fast Multipole Algorithm for Electromagnetic Simulation on Multi-GPU Computing Systems
- Recursive computation of the multipole expansions of layer potential integrals over simplices for efficient fast multipole accelerated boundary elements
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