Faster algorithms for bounded liveness in graphs and game graphs
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Cites work
- Borel determinacy
- Conditionally Optimal Algorithms for Generalized B\"uchi Games
- Decidability of Second-Order Theories and Automata on Infinite Trees
- Defining liveness
- Depth-First Search and Linear Graph Algorithms
- Efficient and dynamic algorithms for alternating Büchi games and maximal end-component decomposition
- Finitary winning in \({\omega}\)-regular games
- From liveness to promptness
- Handbook of model checking
- scientific article; zbMATH DE number 4124989 (Why is no real title available?)
- scientific article; zbMATH DE number 3189696 (Why is no real title available?)
- Infinite games on finitely coloured graphs with applications to automata on infinite trees
- Matching Triangles and Basing Hardness on an Extremely Popular Conjecture
- Model and objective separation with conditional lower bounds: disjunction is harder than conjunction
- Number of quantifiers is better than number of tape cells
- On the menbership problem for functional and multivalued dependencies in relational databases
- Popular conjectures imply strong lower bounds for dynamic problems
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