Finding paths in sparse random graphs requires many queries

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Abstract: We discuss a new algorithmic type of problem in random graphs studying the minimum number of queries one has to ask about adjacency between pairs of vertices of a random graph GsimmathcalG(n,p) in order to find a subgraph which possesses some target property with high probability. In this paper we focus on finding long paths in GsimmathcalG(n,p) when p=frac1+varepsilonn for some fixed constant varepsilon>0. This random graph is known to have typically linearly long paths. To have ell edges with high probability in GsimmathcalG(n,p) one clearly needs to query at least Omegaleft(fracellpight) pairs of vertices. Can we find a path of length ell economically, i.e., by querying roughly that many pairs? We argue that this is not possible and one needs to query significantly more pairs. We prove that any randomised algorithm which finds a path of length ell=Omegaleft(fraclogleft(frac1varepsilonight)varepsilonight) with at least constant probability in GsimmathcalG(n,p) with p=frac1+varepsilonn must query at least Omegaleft(fracellpvarepsilonlogleft(frac1varepsilonight)ight) pairs of vertices. This is tight up to the logleft(frac1varepsilonight) factor.












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