Fully aggregative games
From MaRDI portal
Recommendations
Cites work
- A fixed-point theorem for decreasing mappings
- Aggregative games and best-reply potentials
- Asymmetric contests with general technologies
- Comparative statics for aggregative games. The strong concavity case
- Cournot and Walras equilibrium
- Finding All n-Firm Cournot Equilibria
- scientific article; zbMATH DE number 3827531 (Why is no real title available?)
- scientific article; zbMATH DE number 1397154 (Why is no real title available?)
- scientific article; zbMATH DE number 1440256 (Why is no real title available?)
- scientific article; zbMATH DE number 3310623 (Why is no real title available?)
- On the existence and uniqueness of pure Nash equilibrium in rent-seeking games
- On the Existence of Cournot Equilibrium
- Theories of imperfectly competitive markets
Cited in
(17)- Multi-leader multi-follower model with aggregative uncertainty
- Distributed Nash equilibrium seeking for aggregative games with coupled constraints
- A variational inequality framework for network games: existence, uniqueness, convergence and sensitivity analysis
- Sequential lottery contests with multiple participants
- Forecast dispersion in finite-player forecasting games
- Equilibrium uniqueness in aggregative games: very practical conditions
- The two-stage game approach to coalition formation: where we stand and ways to go
- Changes in risk and strategic interaction
- Aggregate comparative statics
- Existence and uniqueness of Nash equilibrium in aggregative games: an expository treatment
- Existence of free entry equilibrium in aggregative games with asymmetric agents
- Economic foundations of generalized games with shared constraint: do binding agreements lead to less Nash equilibria?
- Graphon games: a statistical framework for network games and interventions
- The use of symmetry for models with variable-size variables
- Asymptotic degradation of linear regression estimates with strategic data sources
- Vessel sharing agreements under nonlinear costs
- Conjectural variations in aggregative games: an evolutionary perspective
This page was built for publication: Fully aggregative games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q694970)