How to design programs. An introduction to programming and computing
From MaRDI portal
Cited in
(12)- Programming by numbers: A programming method for novices
- Python for Software Design
- scientific article; zbMATH DE number 1306546 (Why is no real title available?)
- scientific article; zbMATH DE number 679447 (Why is no real title available?)
- scientific article; zbMATH DE number 1178952 (Why is no real title available?)
- Seeking structure in stochastic stitching
- ``Little language project modules
- Understanding beginners' mistakes with Haskell
- Computer literacy via Scheme and web programming
- Fantastic morphisms and where to find them. A guide to recursion schemes
- OCaml Blockly
- Deaccumulation techniques for improving provability
This page was built for publication: How to design programs. An introduction to programming and computing
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2736594)