Improved approximation algorithms for projection games
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Abstract: The projection games (aka Label-Cover) problem is of great importance to the field of approximation algorithms, since most of the NP-hardness of approximation results we know today are reductions from Label-Cover. In this paper we design several approximation algorithms for projection games: 1. A polynomial-time approximation algorithm that improves on the previous best approximation by Charikar, Hajiaghayi and Karloff. 2. A sub-exponential time algorithm with much tighter approximation for the case of smooth projection games. 3. A polynomial-time approximation scheme (PTAS) for projection games on planar graphs and a tight running time lower bound for such approximation schemes.
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Cited in
(7)- Improved approximation algorithms for projection games (extended abstract)
- scientific article; zbMATH DE number 6474898 (Why is no real title available?)
- The projection games conjecture and the NP-hardness of n-approximating Set-Cover
- Playing Games with Approximation Algorithms
- Approximation algorithms for label cover and the log-density threshold
- Entropy samplers and strong generic lower bounds for space bounded learning
- On approximate reconfigurability of label cover
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