Improving time bounded reachability computations in interactive Markov chains
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Applications of Markov chains and discrete-time Markov processes on general state spaces (social mobility, learning theory, industrial processes, etc.) (60J20) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85) Probability in computer science (algorithm analysis, random structures, phase transitions, etc.) (68Q87) Approximation algorithms (68W25)
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(6)- Markov automata: deciding weak bisimulation by means of non-naïvely vanishing states
- Efficient approximation of optimal control for continuous-time Markov games
- A Tutorial on Interactive Markov Chains
- Scenario-based verification of uncertain MDPs
- The linear time-branching time spectrum of equivalences for stochastic systems with non-determinism
- MeGARA: menu-based game abstraction and abstraction refinement of Markov automata
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