Introduction to applied geometry
hyperbolic geometryBernstein polynomialDelaunay triangulationPascal's theoremskeletonVoronoi diagramquadricLagrange polynomialbiarcpartition of unityCayley-Klein geometryDesargues' theoremblossomSteiner's theoremPappus' theoremelliptic geometryBrianchon's theoremalgorithm of de CasteljauBézier curves``divide and conquer principle2D Graham scan algorithmalgorithm of iterative additionBézier splinesbig O notationcircle splineinversion with respect to a \(1\)- or \(2\)-spheretheorem of Laguerretheorem of Szemerédi-Trotter
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computer science aspects of computer-aided design (68U07) Projective analytic geometry (51N15) Euclidean analytic geometry (51N20) Computer-aided design (modeling of curves and surfaces) (65D17) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Introductory exposition (textbooks, tutorial papers, etc.) pertaining to geometry (51-01) Affine analytic geometry (51N10)
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