A contact algorithm for voxel-based meshes using an implicit boundary representation (Q1988041)
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English | A contact algorithm for voxel-based meshes using an implicit boundary representation |
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A contact algorithm for voxel-based meshes using an implicit boundary representation (English)
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16 April 2020
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contact mechanics
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regular grid discretization
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implicit geometry
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level set method
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Nitsche's method
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intermediate contact surface
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