Game theory-based optimization of distributed idle computing resources in cloud environments (Q2285147)

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Game theory-based optimization of distributed idle computing resources in cloud environments
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    Game theory-based optimization of distributed idle computing resources in cloud environments (English)
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    16 January 2020
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    ad hoc cloud computing
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    cloud computing
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    Nash equilibrium
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    non-cooperative game
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    queuing model
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    response time
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