\(R(4, 4)\) as a computational framework for 3-dimensional computer graphics (Q2340058)
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English | \(R(4, 4)\) as a computational framework for 3-dimensional computer graphics |
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\(R(4, 4)\) as a computational framework for 3-dimensional computer graphics (English)
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15 April 2015
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Clifford algebra
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homogeneous model
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perspective projection
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rotor
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quadric surfaces
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computer graphics
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