\(R(4, 4)\) as a computational framework for 3-dimensional computer graphics (Q2340058)

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\(R(4, 4)\) as a computational framework for 3-dimensional computer graphics
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    \(R(4, 4)\) as a computational framework for 3-dimensional computer graphics (English)
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    15 April 2015
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    Clifford algebra
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    homogeneous model
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    perspective projection
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    rotor
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    quadric surfaces
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    computer graphics
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