Hybrid parallel bundle adjustment for 3D scene reconstruction with massive points (Q2434562)
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scientific article; zbMATH DE number 6255895
| Language | Label | Description | Also known as |
|---|---|---|---|
| default for all languages | No label defined |
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| English | Hybrid parallel bundle adjustment for 3D scene reconstruction with massive points |
scientific article; zbMATH DE number 6255895 |
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Hybrid parallel bundle adjustment for 3D scene reconstruction with massive points (English)
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6 February 2014
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sparse bundle adjustment
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GPU
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compute unified device architecture
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structure from motion
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0.7208964228630066
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0.715985119342804
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0.679672360420227
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