Dynamic Programming Principle for tug-of-war games with noise (Q3118690)
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English | Dynamic Programming Principle for tug-of-war games with noise |
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Dynamic Programming Principle for tug-of-war games with noise (English)
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5 March 2012
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zero sum game
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tug-of-war game
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dynamic programming
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quasioptimal strategies
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Markovian strategies
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