An efficient parallel algorithm or visible-surface detection in 3d graphics display (Q4392333)
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scientific article; zbMATH DE number 1160117
| Language | Label | Description | Also known as |
|---|---|---|---|
| default for all languages | No label defined |
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| English | An efficient parallel algorithm or visible-surface detection in 3d graphics display |
scientific article; zbMATH DE number 1160117 |
Statements
An efficient parallel algorithm or visible-surface detection in 3d graphics display (English)
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1 October 1998
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depth-buffer method
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PRAM model
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0.8036491274833679
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0.7782623767852783
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