Optimizing the video game multi-jump: player strategy, AI, and level design (Q4576577)
From MaRDI portal
| This is the item page for this Wikibase entity, intended for internal use and editing purposes. Please use this page instead for the normal view: Optimizing the video game multi-jump: player strategy, AI, and level design |
scientific article; zbMATH DE number 6902931
| Language | Label | Description | Also known as |
|---|---|---|---|
| default for all languages | No label defined |
||
| English | Optimizing the video game multi-jump: player strategy, AI, and level design |
scientific article; zbMATH DE number 6902931 |
Statements
Optimizing the Video Game Multi-Jump: Player Strategy, AI, and Level Design (English)
0 references
12 July 2018
0 references
0.6290012001991272
0 references
0.6232016682624817
0 references
0.6223115921020508
0 references