Compression-Based 3D Texture Mapping for Real-Time Rendering (Q4800544)
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scientific article; zbMATH DE number 1892615
Language | Label | Description | Also known as |
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English | Compression-Based 3D Texture Mapping for Real-Time Rendering |
scientific article; zbMATH DE number 1892615 |
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Compression-Based 3D Texture Mapping for Real-Time Rendering (English)
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3 April 2003
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texture mapping
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3D texture
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data compression
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wavelet
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real-time rendering
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OpenGL
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