A Branch-and-Cut Algorithm for Submodular Interdiction Games (Q5058006)

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scientific article; zbMATH DE number 7625894
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    A Branch-and-Cut Algorithm for Submodular Interdiction Games
    scientific article; zbMATH DE number 7625894

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      A Branch-and-Cut Algorithm for Submodular Interdiction Games (English)
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      1 December 2022
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      interdiction games
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      submodular optimization
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      bilevel optimization
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      branch-and-cut
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