A Branch-and-Cut Algorithm for Submodular Interdiction Games (Q5058006)
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scientific article; zbMATH DE number 7625894
| Language | Label | Description | Also known as |
|---|---|---|---|
| default for all languages | No label defined |
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| English | A Branch-and-Cut Algorithm for Submodular Interdiction Games |
scientific article; zbMATH DE number 7625894 |
Statements
A Branch-and-Cut Algorithm for Submodular Interdiction Games (English)
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1 December 2022
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interdiction games
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submodular optimization
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bilevel optimization
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branch-and-cut
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0.8914241194725037
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0.8234338760375977
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0.7992918491363525
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0.7893401384353638
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0.778619110584259
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