A technique for calculating particle systems containing rigid and soft parts (Q889701)

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scientific article; zbMATH DE number 6505888
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    A technique for calculating particle systems containing rigid and soft parts
    scientific article; zbMATH DE number 6505888

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      A technique for calculating particle systems containing rigid and soft parts (English)
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      9 November 2015
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      many-particle dynamics
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      GPU
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      rigid and soft parts
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      ball mill
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      self assembly
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