Leveraging parallel computing in multibody dynamics
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Parallel numerical computation (65Y05) Dynamics of multibody systems (70E55) Fluid-solid interactions (including aero- and hydro-elasticity, porosity, etc.) (74F10) Contact in solid mechanics (74M15) Friction in solid mechanics (74M10) Computational methods for problems pertaining to mechanics of particles and systems (70-08)
Recommendations
- GPU-Based Parallel Computing for the Simulation of Complex Multibody Systems with Unilateral and Bilateral Constraints: An Overview
- Contribution to parallel and vector computation in multibody dynamics
- Parallel computation approaches for flexible multibody dynamics simulations
- Non-intrusive parallelization of multibody system dynamic simulations
- Explicit formulation of multibody dynamics based on principle of dynamical balance and its parallelization
Cites work
- scientific article; zbMATH DE number 1258153 (Why is no real title available?)
- scientific article; zbMATH DE number 1036629 (Why is no real title available?)
- A First Course in the Numerical Analysis of Differential Equations
- A constraint‐stabilized time‐stepping approach for rigid multibody dynamics with joints, contact and friction
- A fast NCP solver for large rigid-body problems with contacts, friction, and joints
- A matrix-free cone complementarity approach for solving large-scale, nonsmooth, rigid body dynamics
- A scalable parallel method for large collision detection problems
- An iterative approach for cone complementarity problems for nonsmooth dynamics
- Complementarity formulations and existence of solutions of dynamic multi-rigid-body contact problems with Coulomb friction
- Convergence of a time-stepping scheme for rigid-body dynamics and resolution of Painlevé's problem
- Formulating dynamic multi-rigid-body contact problems with friction as solvable linear complementarity problems
- GPU-Based Parallel Computing for the Simulation of Complex Multibody Systems with Unilateral and Bilateral Constraints: An Overview
- Mechanical Systems of Rigid Bodies Subject to Unilateral Constraints
- Optimization-based simulation of nonsmooth rigid multibody dynamics
- Smoothed Particle Hydrodynamics
- Theory and Applications of Smoothed Particle Hydrodynamics
Cited in
(20)- Co-simulation with variable approximation order: order control algorithm for solver coupling approaches
- A parallel logarithmic order algorithm for general multibody system dynamics
- Non-intrusive parallelization of multibody system dynamic simulations
- A scalable computational platform for particulate Stokes suspensions
- Hardware acceleration of multibody simulations for real-time embedded applications
- GPU-Based Parallel Computing for the Simulation of Complex Multibody Systems with Unilateral and Bilateral Constraints: An Overview
- A peridynamics approach to flexible multibody dynamics for fracture analysis of mechanical systems
- A scalable parallel method for large collision detection problems
- Implicit co-simulation method for constraint coupling with improved stability behavior
- A complementarity-based rolling friction model for rigid contacts
- Using Krylov subspace and spectral methods for solving complementarity problems in many-body contact dynamics simulation
- Contact mechanics for dynamical systems: a comprehensive review
- Rotation-vibration calculations using massively parallel computers
- Parallel computation of impact dynamics
- Parallel implementation of a low order algorithm for dynamics of multibody systems on a distributed memory computing system.
- Energetic consistency conditions for standard impacts. II: Poisson-type inequality impact laws
- Parallel computing applied to inductance calculation for flexible inductors
- Accelerating implicit integration in multi-body dynamics using GPU computing
- Contribution to parallel and vector computation in multibody dynamics
- A geometrically exact isogeometric beam for large displacements and contacts
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