Mastermind with a Linear Number of Queries
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Abstract: Since the 60's Mastermind has been studied for the combinatorial and information theoretical interest the game has to offer. Many results have been discovered starting with ErdH{o}s and R'enyi determining the optimal number of queries needed for two colors. For colors and positions, Chv'atal found asymptotically optimal bounds when . Following a sequence of gradual improvements for colors, the central open question is to resolve the gap between and for . In this paper, we resolve this gap by presenting the first algorithm for solving Mastermind with a linear number of queries. As a consequence, we are able to determine the query complexity of Mastermind for any parameters and .
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