Minimizing Distance-to-Sight in Polygonal Domains
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Cites work
- An efficient algorithm for Euclidean shortest paths among polygonal obstacles in the plane
- An Optimal Algorithm for Euclidean Shortest Paths in the Plane
- Applying Parallel Computation Algorithms in the Design of Serial Algorithms
- Computational geometry in a curved world
- Computing shortest paths among curved obstacles in the plane
- Computing the visibility polygon of an island in a polygonal domain
- Maintenance of configurations in the plane
- On a class of O(n^2) problems in computational geometry
- On Romeo and Juliet problems: minimizing distance-to-sight
- Parallel Merge Sort
- Parallel methods for visibility and shortest-path problems in simple polygons
- Quickest visibility queries in polygonal domains
- Shortest path to a segment and quickest visibility queries
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