Mitsuba
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Cited in
(12)- A comprehensive framework for rendering layered materials
- Rendering glints on high-resolution normal-mapped specular surfaces
- Conformal mesh parameterization using discrete Calabi flow
- The SGGX microflake distribution
- GigaVoxels
- MeshDGP
- Kaolin
- Path Space Markov Chain Monte Carlo Methods in Computer Graphics
- C3DPO
- PyTorch3D
- SoftRas
- Refractive radiative transfer equation
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