Mobility culling: An efficient rendering algorithm using temporal coherence
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Cited in
(6)- scientific article; zbMATH DE number 2090560 (Why is no real title available?)
- Rasterizing complex polygons without tessellations
- Aliasing models for mobile objects
- Fast construction algorithm of out-of-core based scene acceleration data structure
- Elimination of artifacts due to occlusion and discretization problems in image space blurring techniques
- Cost-effective shadowing method using the ED-buffer on an adaptive light cube
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