NVIDIA PhysX
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Cited in
(16)- PrendoSim
- End-to-end learning for off-road terrain navigation using the chrono open-source simulation platform
- HONEI
- PhysBAM
- Bullet
- ETH Face Pose
- OPCODE
- Unity3D
- Siconos
- AGX Dynamics
- Jiglib
- JigLibX
- On the development of an efficient numerical ice tank for the simulation of fluid-ship-rigid-ice interactions on graphics processing units
- LGSVL
- Data structures and transformations for physically based simulation on a GPU
- GPU-based methods for exploring parabolic partial differential equations
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