On the time and space complexity of randomized test-and-set
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Distributed systems (68M14) Modes of computation (nondeterministic, parallel, interactive, probabilistic, etc.) (68Q10) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Analysis of algorithms and problem complexity (68Q25) Distributed algorithms (68W15) Randomized algorithms (68W20)
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(11)- Efficient randomized test-and-set implementations
- Game-theoretic fairness meets multi-party protocols: the case of leader election
- Concurrent use of write-once memory
- Test-and-set in optimal space
- Sublogarithmic test-and-set against a weak adversary
- Randomness-efficient low degree tests and short PCPs via epsilon-biased sets
- A tight space bound for consensus
- Allocate-on-use space complexity of shared-memory algorithms
- An almost tight RMR lower bound for abortable test-and-set
- Randomized two-process wait-free test-and-set
- Faster randomized consensus with an oblivious adversary
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