On the union of fat wedges and separating a collection of segments by a line
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Cites work
- A fast planar partition algorithm. I
- An optimal algorithm for intersecting line segments in the plane
- An optimal algorithm for the boundary of a cell in a union of rays
- An Output-Sensitive Algorithm for Computing Visibility Graphs
- Applications of random sampling in computational geometry. II
- Better lower bounds on detecting affine and spherical degeneracies
- Fat Triangles Determine Linearly Many Holes
- Finding the upper envelope of n line segments in O(n log n) time
- scientific article; zbMATH DE number 4032498 (Why is no real title available?)
- Nonlinearity of Davenport-Schinzel sequences and of generalized path compression schemes
- The complexity and construction of many faces in arrangements of lines and of segments
- Topologically sweeping an arrangement
Cited in
(19)- Range searching in low-density environments
- 3-D vertical ray shooting and 2-D point enclosure, range searching, and arc shooting amidst convex fat objects
- On fat partitioning, fat covering and the union size of polygons
- Shattering a set of objects in 2D
- On the union complexity of families of axis-parallel rectangles with a low packing number
- On a class of \(O(n^ 2)\) problems in computational geometry
- Computing depth orders for fat objects and related problems
- Approximate unions of lines and Minkowski sums
- Separating and shattering long line segments
- SKIP QUADTREES: DYNAMIC DATA STRUCTURES FOR MULTIDIMENSIONAL POINT SETS
- On a class of O(n^2) problems in computational geometry
- Computing depth orders and related problems
- Locating an obnoxious line among planar objects
- Decomposition of Multiple Packings with Subquadratic Union Complexity
- Separating objects in the plane by wedges and strips
- Linear size binary space partitions for fat objects
- Piercing pairwise intersecting convex shapes in the plane
- Separating and shattering long line segments
- Improved bounds on the union complexity of fat objects
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