Parallel Monte Carlo Sampling Scheme for Sphere and Hemisphere
samplingalgorithmsMonte Carlo methodsparallel computationunit spherecomputer graphicsrendering equationhemisphereFredholm type integral equation
Monte Carlo methods (65C05) Parallel numerical computation (65Y05) Image processing (compression, reconstruction, etc.) in information and communication theory (94A08) Numerical methods for integral equations (65R20) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Integral equations of the convolution type (Abel, Picard, Toeplitz and Wiener-Hopf type) (45E10)
- Parallel Monte Carlo Approach for Integration of the Rendering Equation
- Diaphony of Uniform Samples over Hemisphere and Sphere
- A New Solution of the Rendering Equation with Stratified Monte Carlo Approach
- Tunable Bounding Volumes for Monte Carlo Applications
- Quasi-Monte Carlo image synthesis in a nutshell
- Constant Time Queries on Uniformly Distributed Points on a Hemisphere
- Diaphony of Uniform Samples over Hemisphere and Sphere
- A New Solution of the Rendering Equation with Stratified Monte Carlo Approach
- A general rule for disk and hemisphere partition into equal-area cells
- Uniform partition of a sphere and application to computing the irradiance coefficients
- Computation of irradiance from triangles by adaptive sampling
- Tunable Bounding Volumes for Monte Carlo Applications
- Analysis of the Monte Carlo image creation by uniform separation
- Parallel Monte Carlo Approach for Integration of the Rendering Equation
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