Perception and information in a competitive location model
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Cites work
- A procedure for analyzing hypergames
- Algorithms for Voting and Competitive Location on a Network
- Asymmetric probabilistic prospects of Stackelberg players
- Competitive Location Models: A Framework and Bibliography
- Complex Strategic Analysis: A Hypergame Study of the Fall of France
- Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game
- Games with Incomplete Information Played by “Bayesian” Players Part II. Bayesian Equilibrium Points
- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Hotelling's duopoly on a tree
- scientific article; zbMATH DE number 44372 (Why is no real title available?)
- Locational equilibrium of two facilities on a tree
- On Hotelling's "Stability in Competition"
- On locating new facilities in a competitive environment
- The Maximum Coverage Location Problem
- The Principle of Minimum Differentiation Holds under Sufficient Heterogeneity
Cited in
(10)- The optimum output quantity of a duopoly market under a fuzzy decision environment
- A competitive facility location problem on a tree network with stochastic weights.
- Competitive location, production, and market selection
- Competitive location and capacity decisions for firms serving time-sensitive customers
- Constructing competitive tours from local information
- Conditional Location Problems on Networks and in the Plane
- Location Science in Canada
- A two-player competitive discrete location model with simultaneous decisions
- Competitive location models: a review
- A stochastic leader-follower model in competitive facility location
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