Perfect commuting-operator strategies for linear system games
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Abstract: Linear system games are a generalization of Mermin's magic square game introduced by Cleve and Mittal. They show that perfect strategies for linear system games in the tensor-product model of entanglement correspond to finite-dimensional operator solutions of a certain set of non-commutative equations. We investigate linear system games in the commuting-operator model of entanglement, where Alice and Bob's measurement operators act on a joint Hilbert space, and Alice's operators must commute with Bob's operators. We show that perfect strategies in this model correspond to possibly-infinite-dimensional operator solutions of the non-commutative equations. The proof is based around a finitely-presented group associated to the linear system which arises from the non-commutative equations.
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Cited in
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- Perfect strategies for non-local games
- Quantum and non-signalling graph isomorphisms
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- Perfect embezzlement of entanglement
- The set of quantum correlations is not closed
- Complexity lower bounds for computing the approximately-commuting operator value of non-local games to high precision
- The quantum monad on relational structures
- Commutative d-torsion K-theory and its applications
- Tsirelson's problem and an embedding theorem for groups arising from non-local games
- Synchronous linear constraint system games
- Classical vs quantum satisfiability in linear constraint systems modulo an integer
- Generalized satisfiability problems via operator assignments
- 3XOR games with perfect commuting operator strategies have perfect tensor product strategies and are decidable in polynomial time
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