List of research outcomes
This list is not complete and representing at the moment only items from zbMATH Open and arXiv. We are working on additional sources - please check back here soon!
| Publication | Date of Publication | Type |
|---|---|---|
| Rendering optimal solar shadows with plural sunlight depth buffers The Visual Computer | 2001-11-19 | Paper |
| scientific article; zbMATH DE number 22187 (Why is no real title available?) | 1992-06-26 | Paper |
| scientific article; zbMATH DE number 4191044 (Why is no real title available?) | 1990-01-01 | Paper |
| Sampling point setting on cubic splines for computer animation The Visual Computer | 1989-01-01 | Paper |
| Shading models for point and linear sources ACM Transactions on Graphics | 1985-01-01 | Paper |
| An isotropic four-point interpolation based on cubic splines Computer Graphics and Image Processing | 1982-01-01 | Paper |
| A pivot ordering algorithm aimed at minimizing computation time IEEE Transactions on Circuits and Systems | 1978-01-01 | Paper |
| scientific article; zbMATH DE number 3476577 (Why is no real title available?) | 1974-01-01 | Paper |
Research outcomes over time
This page was built for person: Eihachiro Nakamae