Stefano Leucci

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List of research outcomes

This list is not complete and representing at the moment only items from zbMATH Open and arXiv. We are working on additional sources - please check back here soon!

PublicationDate of PublicationType
On the approximability of graph visibility problems
Theoretical Computer Science
2026-02-27Paper
Uniform-budget solo chess with only rooks or only knights is hard
Theoretical Computer Science
2025-11-10Paper
Single-source shortest \(p\)-disjoint paths: fast computation and sparse preservers2024-04-23Paper
Blackout-tolerant temporal spanners
Journal of Computer and System Sciences
2024-01-22Paper
Finding diameter-reducing shortcuts in trees
Lecture Notes in Computer Science
2024-01-16Paper
Resilient level ancestor, bottleneck, and lowest common ancestor queries in dynamic trees2024-01-15Paper
Blackout-tolerant temporal spanners
Algorithmics of Wireless Networks
2023-08-04Paper
Resilient level ancestor, bottleneck, and lowest common ancestor queries in dynamic trees
Algorithmica
2023-06-05Paper
Cutting bamboo down to size2023-02-07Paper
scientific article; zbMATH DE number 7650297 (Why is no real title available?)2023-02-03Paper
New approximation algorithms for the heterogeneous weighted delivery problem
Theoretical Computer Science
2022-09-16Paper
Resilient Dictionaries for Randomly Unreliable Memory2022-05-11Paper
Optimal sorting with persistent comparison errors
(available as arXiv preprint)
2022-05-11Paper
New approximation algorithms for the heterogeneous weighted delivery problem
Structural Information and Communication Complexity
2022-03-22Paper
Cutting bamboo down to size
Theoretical Computer Science
2022-03-01Paper
Multiple-edge-fault-tolerant approximate shortest-path trees
Algorithmica
2022-02-01Paper
Approximate minimum selection with unreliable comparisons
Algorithmica
2022-02-01Paper
Sorting with Recurrent Comparison Errors
(available as arXiv preprint)
2020-11-25Paper
An Improved Algorithm for Computing All the Best Swap Edges of a Tree Spanner
(available as arXiv preprint)
2020-11-25Paper
Tracking routes in communication networks
Theoretical Computer Science
2020-10-21Paper
Tracks from hell -- when finding a proof may be easier than checking it
Theoretical Computer Science
2020-09-03Paper
On the complexity of Two Dots for narrow boards and few colors2020-08-11Paper
Tracks from hell -- when finding a proof may be easier than checking it2020-08-11Paper
On the PSPACE-completeness of Peg Duotaire and other peg-jumping games2020-08-11Paper
Efficient oracles and routing schemes for replacement paths2020-08-05Paper
Optimal dislocation with persistent errors in subquadratic time2020-08-05Paper
Optimal dislocation with persistent errors in subquadratic time
Theory of Computing Systems
2020-04-15Paper
An improved algorithm for computing all the best swap edges of a tree spanner
Algorithmica
2020-04-09Paper
Tracking routes in communication networks
Structural Information and Communication Complexity
2020-03-03Paper
Hardness, approximability, and fixed-parameter tractability of the clustered shortest-path tree problem
Journal of Combinatorial Optimization
2019-06-25Paper
Trainyard is NP-hard
Theoretical Computer Science
2018-11-23Paper
Trainyard is NP-hard
Theoretical Computer Science
2018-11-23Paper
Fault-tolerant approximate shortest-path trees
Algorithmica
2018-10-18Paper
No truthful mechanism can be better than \(n\) approximate for two natural problems
Games and Economic Behavior
2018-10-12Paper
Effective edge-fault-tolerant single-source spanners via best (or good) swap edges
(available as arXiv preprint)
2018-04-12Paper
Compact and fast sensitivity oracles for single-source distances
(available as arXiv preprint)
2018-03-02Paper
Multiple-edge-fault-tolerant approximate shortest-path trees
(available as arXiv preprint)
2018-01-24Paper
Large peg-army maneuvers
(available as arXiv preprint)
2017-07-17Paper
Trainyard is NP-hard2017-07-17Paper
Exact and approximate algorithms for movement problems on (special classes of) graphs
Theoretical Computer Science
2016-11-04Paper
Dynamic maintenance of a shortest-path tree on homogeneous batches of updates: new algorithms and experiments
ACM Journal of Experimental Algorithmics
2016-10-24Paper
A Faster Computation of All the Best Swap Edges of a Tree Spanner
Structural Information and Communication Complexity
2016-01-08Paper
Path-fault-tolerant approximate shortest-path trees
Structural Information and Communication Complexity
2016-01-08Paper
Improved purely additive fault-tolerant spanners
Algorithms - ESA 2015
2015-11-19Paper
The max-distance network creation game on general host graphs
Theoretical Computer Science
2015-02-24Paper
Specializations and generalizations of the Stackelberg minimum spanning tree game
Theoretical Computer Science
2014-12-02Paper
Fault-tolerant approximate shortest-path trees
Algorithms - ESA 2014
2014-10-08Paper
Network creation games with traceroute-based strategies
Structural Information and Communication Complexity
2014-08-07Paper
Exact and approximate algorithms for movement problems on (special classes of) graphs
Structural Information and Communication Complexity
2013-12-17Paper
Dynamically maintaining shortest path trees under batches of updates
Structural Information and Communication Complexity
2013-12-17Paper
The max-distance network creation game on general host graphs
Lecture Notes in Computer Science
2013-04-11Paper


Research outcomes over time


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